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2.11.2006 - Go! Kart has been released. Shattered Realm Productions is proud to announce that this 1 year project written in C++ has finally been completed. Go! Kart is a two-player side-scrolling racing game which features fast-paced gameplay, 12 exciting levels, excellent graphics, music, and sounds. Go! Kart has also been released with an easy to use WYSIWYG level editor so that you can create your own levels. You can download it here. You can also visit the Go! Kart Homepage.
11.16.2005
- The GMan's Power Hour Plugin
is now listed on Winamp.com. It was given
4 out of 5 stars by the Winamp staff. Click here
to check it out. You can read their review here.
11.15.2005
- Shattered Realm Productions is now RSS
Enabled. May I suggest SharpReader
if you do not have and RSS Feed Reader.
11.13.2005
- Updated The GMan's Power
Hour Plugin to fix some minor bugs when pausing or stopping
a song while the plugin is running. Now pause and stop also
pause the plugin. Simply download
the file and re-install it. It will automatically overwrite
the previous version.
11.5.2005
- I have released a plugin for Winamp called
The GMan's Power Hour Plugin.
Basically it is so all you college kids out there can enjoy
all the fun of a Power Hour without all the hassle. Check
it out here.
8.31.2004
- There has been a tremendous amount of positive feedback
about the TWIGZ Demo & SDK. Many have expressed their
excitement to use the TWIGZ SDK to create their own adventure
game. Please notify me about any and all of these projects,
I would love to see them progress.
Some
people have said they had problems running the TWIGZ Engine.
I have uploaded a program
which will ensure that EMS and XMS is supported (you can
find this program in the downloads
section). You can run this program, and notify me of
any findings.
Note: If any XMS handles are set to "0"
then there is a problem with XMS.
7.31.2004
- The TWIGZ SDK has been released. You
can download it here. There
is a Tutorial folder included in the SDK, please read through
it. If you have any questions or comments please feel free
to contact me. And also please let me know if you are creating
a project with my engine, I would be very interested to
see it progress.
7.14.2004
- I have been getting some incredible feedback about TWIGZ,
please keep it coming. It's so good to hear that people
are enjoying my project. There are a few things I need to
address:
- There is NO way to beat the TWIGZ Demo (it has a total
of only 3 playable rooms), it is simply to showcase the
TWIGZ Engine's features. I sincerely hope that someone will
take it upon themselves to either complete my game, or create
their own with the TWIGZ SDK that I will be releasing sometime
within the next week.
- The TWIGZ Engine requires EMS and XMS Memory, so if you
are having trouble running the game: right-click on the
"TWIGZ.exe" file, go to the "Memory"
tab, and under XMS choose either "AUTO" or the
highest number. Do the same for EMS.
- "F5" when in the game, brings up the on-screen
menu, from there you can QUIT the game. Also right-clicking,
changes the current verb from whatever it may be to "Walk
To." (Note: You can skip the intro by pressing "Esc")
TWIGZ
IS COMPLETE!

You
can download it from our Downloads
section or from the Twigz Homepage.
If you do download it I only ask that you
send me some feedback when
you have finished playing.
Also
note our site has been completely updated. Please update
your links.
Feel free to Bookmark
this site. |